Skitz Ephrenia
Age:  19 years
Height:  5' 10"
Weight:  240 lbs.
Fighting Style:  wrestling, spell-casting, and swordplay

Character Description


Skitz's costume consists of a teal strapless jumpsuit with silver knee-high boots.  She also wears a silver chestplate, silver armor skirt, silver shoulder plates, and six armlets that extend from the wrists to the elbows.  She has four faces and blue hair with a gray hairpiece that bunches her hair upward in a Pebbles-Flintstone-like ponytail.

Pre-UCTF History


She hails from the planet Angelus, the same planet that begat UCTF superstars such as Najaro, Ailura, Hystalin and her daughters, Nocti & Acrapha. The Angeleese God of Madness, Jannus, had a one-night-stand with Skit's mother, and the result is an illegitimate pregnancy. Skitz was born with six arms and four faces... each representing a distinct personality: happiness, sadness, madness, and zaniness. For most of her life, she was shunned for her unique appearance. This resulted in Skitz having her 4 personalities clashing with each other. Sometimes, two of her personalities will fight with each other. Shamed, she left Angelus. She arrives on Earth and signs up for the UCTF, hoping to gain some respect from the peers that shunned her. 
UCTF History

Skitz came to the UCTF in unusual circumstances.  She first met Janne, Cham Cham, and Miwa; however, her grotesque appearance frightened them.  Skitz had always felt rejected because of her appearance, and this just made it stick.  Eventually, Janne, Cham Cham, and Miwa looked past Skitz's appearance, and she was welcomed into the UCTF Stable:  The Violent Femmes.

Her first fight was against the, then, current UCTF Swordmaster, Eiji Shinjo.  Many did not expect Skitz to win on her debut, especially when her first match was against a title holder.  Much to everyone's surprise, Skitz defeated Eiji with the Black Widow Drop to become the UCTF Swordmaster, making her the second debuter in UCTF history to win a title on her first match.  Her quick rise to stardom ended as fast as it began on Cyberslam 2000.  Skitz fought against AT to defend her Swordmaster title.... and lost.  Since then, she developed a burning hatred for Adrienne and her current boyfriend, Duo Maxwell.  I'm sure what's on everyone's mind right now is, "If Skitz hates AT, why would she go after Duo?"  It's simple... because he was there.  Go figure.  Skitz has entered therapy since then, and she has even been on prozac.  Unfortunately, none if it could quell Skitz's outrageous behavior.


Aditional Information


The face that Skitz fights mostly with is her sadness side. Skitz is at her weakest at her happiness side. Skitz, however, is at her strongest on her madness side. When Skitz is at her zaniness side, WATCH OUT! Who knows what will happen when she pulls that face. Skitz's head can turn endlessly at 360 degrees.

Sometimes, two of Skitz's personalities will clash with each other which will render her vunerable. 


Entrance Theme

"Dope Hat" by Marilyn Manson

Special Moves


Spin Punch: Skitz will spin herself and have her six arms reach outwards. She can spin herself for as long as 30 seconds. If she tries it longer than that, she will be dizzy.

Bomb Shower: In each of Skitz's hands, she throws a magic bomb which she throws to the air and lands in her opponent's area.

Dagger Toss: Skits throws one dagger from her hand.

Six Dagger Toss: Skitz throws six daggers from all six of her hands.

Spinning Uppercut: Skits uses all 6 of her fists to uppercut her opponent and spin for a combination hit in the air.

Iron Rack: Skitz holds her opponent in place with 2 of her hands and punches repeatedly with her 4 other hands.

Magic Wall:  With all six of Skitz's arms extended, she can summon a thin barrier of magic energy that can reflect projectiles.  This technique can only reflect either magic or energy-based projectiles, and it cannot reflect what has already been reflected beforehand.

Fire Stream:  From Skitz's hand, she can create a stream of fire magic toward her opponent.  She can use this attack with just one hand or with all six of her hands.

Thunderball Assault:  Skitz extends all of her six hands outward to create six balls of lightning, one in each hand.  Then, she hurls them either one at a time or all at once toward her target.

Ground Shockburst:  Skitz summons magic energy within her six fists.  Then, she pounds them all to the ground, making the floor tremble and shake.  This move can be countered if the opponent jumps in mid-air during the attack.


Finishing Moves


Black Widow Drop: Skitz climb to the turnbuckle and splashes on top of her opponent with all six of her arms extended. She, also, maintains this position for a pin.

Four Winds: This is a submission move. Skitz bear hugs her opponent while the other 4 arms pull on the opponent's arms and legs each.