Marron Glace



Age: 16
Height: 5' 7"
Weight: 185 lbs.
Fighting Style

Eastern Magic, Miscellaneous fighting techniques

Description

Marron dons white, light blue, and lilac robes with black pants and white slippers. Marron also has long, black hair and brown eyes. He is what's known as a "bishounen" or "beautiful man".

History

Marron is the younger brother of famous UCTF pervert, Carrot Glace. When the two were children, Marron was picked on by kids many times because he would not show emotions to others. Carrot would fend off the bullies to protect him. Afterwards, Marron became to greatful of his brother, he vowed to return the favor one day.& Now, the roles are reversed. Instead of Carrot protecting Marron, Marron would protect Carrot.

Marron's mother (Apricot) and father (Onion) both died by the hands of the evil sorcerer, Zaha Torte when he was just 12. Living with him was also his brother, Carrot, and Tira & Chocolate Misu. Afterwards, Big Momma "adopted" the kids and made them their own to, one day, battle the evil sorcerers of the Spooner Continent.

Marron visited the UCTF once when he heard that Tira, Chocolate, and Carrot entered the UCTF though he did not enter the tournaments at all. Months later, Big Momma ordered Marron & Gateau to come to Anime Islant where the UCTF is being held. The two joined Tira & Chocolate to assist Tira & Chocolate to help Carrot Glace, who was hit in the head with a steel chair and suffered amnesia.  Unfortunately, he and the Misu Sisters were unsuccessful at times. Marron has entered the UCTF to watch over his brother and to assist Tira & Chocolate Misu.

Although that has not changed... this has. When the Misu Sisters left the Violent Femmes, Marron followed suit. He now resides in the UCTF stable, the "Shin" Black Paladins, the same stable Tira & Chocolate started their UCTF career in.

Other Information

Marron Glace is a "bishounen" or "beautiful man", and he appears to be female although he is male. Marron appears cold and emotionless most of the time, but when his he sees his brother getting hurt, he goes mental. Though Carrot cares for his brother, he teases Marron about how he is "a weirdo who doesn't like girls very much". Some might call Marron a homosexual, but he is not. He just likes to keep his feelings to himself... especially his brother.



Special Moves

Note:  Marron's attack powers and defense powers are based on magic charms called "ofudas".  Calling upon the Phoenix God "Suzaku", Marron uses Eastern Magic to charge the charms and use them on his targets.

Red Ofuda:  Marron throws an ofuda which turns red in mid-air, charged with fire magic.  Whoever is hit with the red ofuda can expect to be a living roman candle.

Blue Ofuda:  Marron throws an ofuda which turns blue in mid-air, charged with water magic.  This magic charm has enough water magic as a tsunami.

Yellow Ofuda:  Marron throws an ofuda which turns yellow in mid-air, charged with lightning magic.  Whoever gets hit with the yellow ofuda can expect to be zapped as if by a pikachu.

Green Ofuda:  Marron throws an ofuda which turns green in mid-air, charged with earth magic.  This charm has enough weight as a two-ton boulder.

White Ofuda:  Whoever gets this charm pasted on any part of his or her body can be either paralyzed or confused.

Black Ofuda:  This ofuda is charged with shadow magic.  Whoever is hit with this charm will be hit with negative energy... kinda like Shade from "Secrets of Mana".

(Finisher)  Ofuda Barrage:  Marron hurls dozens of ofudas at his target, hitting him or her with multiple charges of magic energy.

Other Moves

Sorcerer Slam:  Marron throws an ofuda on the ground.  Then, he picks up the enemy via millitary press and throws him or her on the charm.  The charm will induce pain on the enemy's back.

Rope Burn:  Marron unties the long sash around his waist and uses it like a bullwhip.  At the tip, the sash is charged with fire magic.

Evil Eye:  Marron throws an ofuda on the opponent's forehead.  Then, he emits an eyebeam, hitting the opponent's eyes.  The opponent is drawn to Marron, unable to defend itself.  This is a good way to draw opponents who are too far away.

Touch of Pain:  Marron charges his magic energy opun a single finger.  Then, he touches the opponent on any part of the body with that finger.  This is a high-risk move, for he could touch himself with that finger and induce pain upon himself.

Sinkhole:  From Marron's feet, he can make the ground shake under his opponent's feet.  The ground under his opponent sinks, making his opponent sink as well.

Holy Light:  Marron holds up a single ofuda in his hand.  From the magic charm, a light energy flashes within the area.  Perfect against dark magic and to find what is hidden whether it be by magic or hidden physically.

(Finisher)  Pillar of Fire:  Marron throws an ofuda under his opponent's feet.  This ofuda emits fire magic upward in a powerful pillar of flame.  The opponent has 10 seconds to move out of the way to avoid being caught in the Pillar of Flame.  If Marron is careless enough to be under the ofuda during this time, he could be caught in the Pillar of Flame as well.

(Finisher)  Waterspout:  Marron throws two ofuda in the air.  These charms spin in the air round and round, gathering water energy, until it forms a 10-foot waterspout.  At this time, Marron can control the waterspout.  However, it will dissipate in 30 seconds.

(Finisher)  Winds of Discord:  Marron throws two ofudas in the air, just like the "Waterspout" technique.  However, the ofudas gather wind magic until it forms a small tornado, of which Marron can control.  Anyone caught in its winds will have his power and/or energy cut in half.  It will dissipate after 30 seconds, and if Marron is not careful enough, he could be caught in the "Winds of Discord", too.